Updated July 2026. Palworld 1.0 dropped on July 10 and redrew the map, so the old version of this list is retired. Every spot below was checked against the 1.0 world. Coordinates are the in-game (X, Y) readout and a couple of the newer ones may drift a few units, so treat them as “land here and look around.” Palworld 1.0 quietly broke every base location guide on the internet, including mine. Pocketpair added the Sunreach sky islands, the World Tree, seven new small islands, and then relocated around 39 Alpha bosses for good measure. I spent the launch weekend flying laps around the map instead of doing literally anything productive, and this list is the result. Here’s the short version of what changed for base builders. Resources are now scattered everywhere on the old map, so you no longer need to camp the volcano for sulfur or freeze in the snow biome for quartz. Quarry structures let you produce ore, coal, sulfur, and quartz with zero natural nodes nearby. And the new Aquatic Construction Kit lets you build on open water. Location is now less about node math and more about picking a spot you actually want to log into. What Makes a Base Location Good in 1.0? Same three-part filter as before, with updated weights. Buildable space. Flat…