Skip to content
Project Helix dev kits not going out until 2027, and other new details on Xbox's next-gen console

Project Helix dev kits update and Shadowstone Playtest surprise

Fred
Fred · · 7 min read

Project Helix Dev Kits Not Going Out Until 2027: New Details on Xbox’s Next-Gen Console

Project Helix dev kits not going out until 2027, and other new details on Xbox's next-gen console

Big news from Microsoft about Project Helix, their much-anticipated Xbox console. The headline? Dev kits for this next-gen beast won’t be dropping until 2027. That’s four long years of waiting. An eternity in gaming time. Honestly, it feels a bit like waiting for the next season of your favorite TV show; you know it’s coming, but the wait can feel torturous.

This announcement is big, setting the stage for what could shake up the console wars. With such a long lead time, Microsoft seems to be taking its time to nail this new platform. Are they gearing up for something epic, or just trying to keep pace with the tech we already have? It’s a bit of a mystery, but it reminds us that gaming is always evolving, even if it feels slow at times. The hype surrounding Project Helix will have us all speculating about what this console will bring.

The news dropped during Microsoft’s keynote at GDC 2026 on March 11, where VP of Next Generation Jason Ronald revealed that Project Helix will feature a custom AMD chip with a massive leap in ray tracing performance. We’re talking path tracing capabilities and a next-gen version of AMD’s FSR upscaling tech, enhanced by machine learning to generate new frames between existing ones for that buttery smooth experience we all crave.

Get the details at Eurogamer

Shadowstone: A Surprise Public Playtest at the Future Games Show Spring Showcase

Shadowstone, the new game from Secret Door and Dreamhaven, kicks off a surprise public playtest at the Future Games Show Spring Showcase

Secret Door and Dreamhaven just threw us a curveball by launching a public playtest for their new game, Shadowstone, during the Future Games Show Spring Showcase on February 4, 2026. This playtest runs until the game goes into early access in late 2026, giving us a rare peek at a title without the usual hype train. For those of us with limited playtime, this is an incredible opportunity.

Look, I’m super curious about what Shadowstone will deliver. Secret Door and Dreamhaven are known for crafting immersive worlds, and I’m really hoping this title maintains that vibe. It’s refreshing to see developers taking a community-focused approach when many games feel like chores. This surprise playtest is a perfect way for us to unwind after a long day. So, if you want to check out Shadowstone before anyone else, now’s your chance. And if you can’t squeeze in too much time, don’t sweat it; it’s all about having fun.

The playtest launched with a thrilling announce trailer showcasing heroes like the Witch duplicating items, the Pyromancer casting fire spells, the Berserker charging foes into lava, and the Ranger battling to escape the Lich’s grasp in the eerie Sunderlands ruins. This title is a standalone spin-off from their underrated 2024 tactics RPG Sunderfolk, no ownership needed. Steam Early Access is set for late 2026 at $14.99, with wishlisting already open on Steam and Epic.

Read more at PC Gamer

Pokémon Pokopia Update Coming: Improvements and Bug Fixes

Pokémon Pokopia Update Coming, Bringing Improvements and Bug Fixes

Great news for Pokémon Pokopia fans: a fresh update is on the way! Nintendo is tackling a bunch of issues, promising performance boosts like increased frame rates, bug fixes for glitches affecting gameplay, and gameplay tweaks such as improved AI behavior for NPCs. While there’s no specific drop date yet, this update could be the lifeline Pokopia enthusiasts have been waiting for. Honestly, any update that squashes bugs is a win in my book. Nothing’s more frustrating than a glitch messing up your quest to catch ’em all.

This update is crucial because Pokémon games pull us in with their charm and nostalgia, but bugs can really kill the vibe. It shows Nintendo’s commitment to keeping our gameplay smooth and enjoyable. Let’s hope it means fewer frustrations and more fun for all of us. It’s a reminder that even our favorite games need a little TLC to keep them running like a well-oiled machine.

The game just launched on Nintendo Switch 2 on March 5, 2026, with its first in-game event, “More Spores for Hoppip,” kicking off on March 10 and running through March 25, 2026. This update is coming quickly after launch, aiming to iron out any launch-day hiccups for players already building their Ditto paradises.

Read more at IGN

The Best Nintendo Switch & Switch 2 Deals This Week – March 12, 2026

Mario Day may have come and gone, but the deals for the Nintendo Switch and the shiny new Switch 2 are still rolling in. GameSpot’s roundup for March 12, 2026, highlights some sweet discounts on fan-favorite titles like Super Mario Odyssey, currently boasting a 30% discount, bringing its price down to $41.99. If you’ve been eyeing that shiny new console or some popular games, now’s the perfect time to check your options. It’s pretty rare for Nintendo games to see big price drops, so this is a solid win.

These deals are a fantastic opportunity to snag some classics without emptying your wallet. If you’re juggling work and play, these discounts make it easier to boost your gaming library. Keep your eyes peeled for bundles that offer even more value. After all, who doesn’t love getting more bang for their buck?

Full story at GameSpot

Overwatch Co-Creator Jeff Kaplan Explains His Departure from Blizzard

Jeff Kaplan, the co-creator of Overwatch, left Blizzard in April 2021, and he’s finally sharing the reasons behind his departure. In a recent interview, Kaplan revealed that creative differences and a desire to pursue his dream job in game development pushed him out the door. I can’t help but admire the courage it takes to walk away from a project as massive as Overwatch, especially in such a high-profile role.

So, why does Kaplan’s departure matter? His story illustrates that even gaming legends need to focus on personal fulfillment, even if it means leaving behind a successful career. It’s not just about the games we create; it’s about the life we lead.

Get the details at Polygon

Pokémon Pokopia Fan Artists: Are Y’all Okay?

With its unique spin on the Pokémon universe, Pokémon Pokopia has stirred up quite the buzz among fan artists. Some are loving the fresh content, while others are wrestling with mixed feelings about its direction. The game’s release has ignited a wave of creativity, along with some head-scratching moments for the community. It’s fascinating how a game’s art style can spark such passionate reactions.

This game has become a canvas for artistic expression, flooding social media with over 10,000 memes, fan art, and commentaries that reflect both love and frustration. It’s remarkable to see how a game can inspire strong feelings and discussions among players and creators alike. This phenomenon is a testament to the power of gaming as an art form that resonates differently with everyone.

Get the details at Kotaku

Understanding Project Helix Tech-Speak: FSR Diamonds and DirectStorage Explained

Don’t know your FSR Diamonds from your DirectStorages? Here’s what all that Project Helix tech-speak actually means

Microsoft is stirring up excitement around Project Helix, promising advanced tech features like ray tracing, FSR Diamonds, and DirectStorage. While these terms might sound like jargon, they’re basically tools designed to boost gaming performance and graphics. It can feel overwhelming to keep up with all the tech lingo, but the core goal is to enhance gaming visuals and speed by 2027.

This is a double-edged sword. On one hand, it’s thrilling to see where gaming tech is headed. On the otherhand, there’s a worry that these advancements could spark a tech arms race, where our wallets take the biggest hit. The aim should be to ensure these innovations genuinely improve our gaming experience without leaving those of us who just want to enjoy gaming behind.

Read more at Rock Paper Shotgun

Moonlighter Dev’s Next Haunt: ReVamp, a Tower Defense Roguelike

Moonlighter dev's next haunt is ReVamp, a tower defence roguelike where Dracula is cursed to defend his castle forever

The devs behind Moonlighter are back at it with their latest creation, ReVamp, revealed at the Future Games Show Spring Showcase on February 4, 2026. This new title puts a fresh spin on the roguelike genre by mixing in tower defense mechanics. Players will step into Dracula’s shoes, cursed to defend his castle for eternity. While they’re still working on Moonlighter 2, the devs are proving they can juggle multiple projects and keep things exciting.

It’s fantastic to see a game where you’re not just the villain but also the defender. ReVamp‘s unique approach might be just what the tower defense genre needs, especially for those of us who love a challenge but don’t have tons of time to commit. Flipping the script to see things from the villain’s perspective is always a fun twist, and I can’t wait to see how this unfolds.

Full story at Rock Paper Shotgun

Bravely Default Flying Fairy HD Surprise Launches on Xbox Series X/S and PC Today

Bravely Default Flying Fairy HD Surprise Launches On Xbox Series X/S And PC Today

In a surprising twist, Square Enix has launched Bravely Default Flying Fairy HD on Xbox Series X/S and PC on March 12, 2026. If you missed this remaster when it was on the Switch 2, today might just be your lucky day. Unless you’re a die-hard PlayStation fan. This version of the classic 2014 RPG boasts sharper visuals, an improved interface, new minigames, and enhanced online features.

This is a smart move from Square Enix to widen the game’s audience. The original was mostly stuck on the Nintendo 3DS, so it’s refreshing to see it reach more players. Today’s surprise launch serves as a reminder that the gaming world can still keep us on our toes. Who knows? We might see more unexpected drops like this in the future.

Get the details at Game Informer

So, there you have it, Project Helix dev kits won’t hit until 2027. That’s a long wait for Xbox’s next-gen console, but it gives us plenty of time to catch up on our backlogs, right? Not every game needs to be a 100-hour commitment. Sometimes, a quick session is just what the doctor ordered. If you’ve got thoughts on today’s stories or a hot tip we missed, we’d love to hear from you. Join our Discord and keep the conversation going. Let’s look at the gaming world together.

More in this hub
Daily Gaming News

Stay up-to-date with the most important gaming news, updates, and trends from across the industry. Our Daily Gaming News section brings you…

FAQ

When will Project Helix dev kits actually be available?
Microsoft announced during GDC 2026 on March 11 that Project Helix dev kits won't be dropping until 2027. That's a four-year wait from the announcement, giving developers a long lead time before they can start building games for Xbox's next-gen console.
What are the main tech features coming to Project Helix?
Project Helix will feature a custom AMD chip with major upgrades including path tracing capabilities for ray tracing performance and a next-gen version of AMD's FSR upscaling tech enhanced by machine learning to generate new frames for smoother gameplay.
Can I play Shadowstone right now without buying it?
Yes! Secret Door and Dreamhaven launched a free public playtest for Shadowstone during the Future Games Show Spring Showcase on February 4, 2026, running until the game enters Steam Early Access in late 2026 at $14.99.
What just launched on Nintendo Switch 2 in March 2026?
Pokémon Pokopia launched on Nintendo Switch 2 on March 5, 2026, and an update is already on the way with performance boosts, bug fixes, and improved NPC AI. The game kicked off its first in-game event, 'More Spores for Hoppip,' on March 10.
Why did Overwatch co-creator Jeff Kaplan leave Blizzard?
Jeff Kaplan departed Blizzard in April 2021 due to creative differences and a desire to pursue his dream job in game development, as he recently revealed in an interview with Polygon.

Written by

Fred
Fred LEVEL 1

Fred has been gaming since his dad brought home a recycled PC from work and installed Hugo's House of Horrors as a toddler. He continues to play games almost daily across PC, console and mobile and may have a slightly addictive personality.

🎯 Your byline could be here

TAG creators write about the games they actually play, and keep 60% of the ad revenue. No editorial gatekeeping.

Apply to write →

MORE LIKE THIS