Today’s Gaming News Roundup
Remember when everyone was active about E3 and the wild announcements? Well, now, we’ve got a new entrant to the gaming scene! Shochiku is expanding into video games and could shake up the industry with a new vision. Let’s check out the details!
Why a 130-Year-Old Japanese Kabuki Company Is Getting Into Video Games

Shochiku, a major player in Japan’s entertainment industry, is stepping into the gaming world. Known for its roots in kabuki theatre, the company recently invited select individuals to Japan, signaling its intent to expand into video games. This move marks Shochiku as a relative newcomer in the gaming space, despite its longstanding influence elsewhere. Why’s this exciting?
Shochiku’s entrance could bring fresh perspectives and unique storytelling to games, leveraging its rich cultural background. The expansion into gaming seems like a natural progression for such an entertainment giant. Could this shake up the industry?
Did you catch this detail in How to Train Your Dragon?
Mason Thames has opened up about the toughest challenge he faced while filming the live-action “How to Train Your Dragon.” Thames, set to play Hiccup, found mastering the dragon-riding sequences the most daunting. These scenes required intense physical preparation and coordination with CGI elements. The film, directed by Dean DeBlois, is anticipated to be released in 2025, bringing a fresh take to the beloved franchise.
Thames’s commitment to embodying Hiccup’s character highlights the film’s dedication to authenticity. This live-action adaptation follows the massive success of the animated series, which first captivated audiences in 2010. Fans are eager to see how the film will translate the magical world of Berk.
Invincible Vs Roster Adds Cecil Stedman, A “Regular Guy With Government Funds”

Cecil Stedman is joining the fray in Invincible Vs, the 3v3 tag fighter game based on Skybound’s Invincible series. Revealed at New York Comic Con, Cecil, the head of the Global Defense Agency, adds a unique twist to the roster dominated by souped-up superheroes. Unlike powerhouses like Omni-Man and Invincible, Cecil uses the vast resources of his government agency to level the playing field. This design choice highlights a fresh approach by Skybound and developer Quarter Up.
Making a “normal” human stand toe-to-toe with superhumans requires clever gameplay mechanics. Cecil’s inclusion emphasizes strategy over raw power, tapping into his agency’s firepower to compete. What are your thoughts on playing as a resourceful human in a world of superhumans?
17-Year Halo Veteran Departs, Saying He’ll Share His Story ‘When It Is Absolutely Safe To Do So’

A veteran from the Halo series, who’s been with the franchise for 17 years, has decided to depart. This news was shared on Kotaku, teasing that he’ll reveal his full story “when it is absolutely safe to do so.” While the details remain cryptic, it’s clear that there’s more beneath the surface. In other news, developers from Blackbird Interactive have launched Sackbird Studios.
Meanwhile, the head of Magic: The Gathering design isn’t holding back on his dislike for the Commander format. With these shifts in the gaming world, we’ve got plenty to discuss. What do you think these changes mean for the future of these iconic games?
ARC Raiders will make progression wipes voluntary as studio aims to “value your time spent in the game”

ARC Raiders is introducing the Expedition Project, letting players choose if they want progression wipes. This feature was revealed recently, adding a twist to the extraction shooter genre. ARC Raiders is set to launch in 2025.
The game aims to offer a fresh take on player progression, standing out from typical seasonal resets. The Expedition Project aims to offer a customizable gameplay experience, allowing players to tailor their adventure with or without the reset mechanic based on personal preference.
‘I can never go back to paid’: One of the best co-op indie platformers is free to play after its developer accidentally switched off the price

Pico Park is an absolute gem. This cooperative puzzle game challenges players to work together in order to complete many levels.
Pico Park supports up to eight players, providing an incredible multiplayer experience. The game has gained popularity on platforms like Steam due to its fun and engaging gameplay.
We Learn More Invincible VS Story Details As Cecil And An Original Character Join The Roster

Exciting news for fans of the beloved Invincible series. Skybound Games and Quarter Up are teaming up to bring you “Invincible VS,” a thrilling 3v3 fighter launching in 2026 on PlayStation 5, Xbox Series X/S, and PC. The game is crafted with the essence of the original comics and show, thanks to the involvement of writers, artists, and developers from the series, including talent from the acclaimed Killer Instinct reboot. During a sneak peek visit to Skybound Entertainment, they played as Invincible, Atom Eve, Bulletproof, and Thula. Meanwhile, the addition of Cecil Stedman, director of the Global Defense Agency, promises a more robust roster.
A preview of Cecil’s gameplay revealed he’s loaded with technical skills, mixing devices, teleportation, and summoned ReAnimen to intensify the action. The developers’ thoughtful integration of authentic elements from the Invincible universe ensures “Invincible VS” is shaping up to be a dream come true for fans eager to look into the series’ iconic battles. Invincible fans.
Original report: Game Informer
Potential BIOS look aside, Battlefield 6 goes surprisingly easy on PC hardware
Battlefield 6 has introduced some unique challenges for PC gamers, primarily requiring Secure Boot and TPM 2.0 to run smoothly. While these settings might sound intimidating, they’re actually manageable with just a couple of adjustments in your BIOS/UEFI’s Security section. The good news? Once you’ve tackled this minor inconvenience, the game doesn’t seem to demand much from your graphics card.
DICE seems to have defied the usual FPS norms by ensuring Battlefield 6 runs well on modern rigs without the need for excessive graphics adjustments. Whether you’re diving into its campaign or multiplayer, the performance appears solid. This means that most players won’t have to stress over tweaking visual settings.
Full story via Rock Paper Shotgun
Battlefield 6 review

The Battlefools are back in the spotlight, showcasing their chaotic antics in the virtual battlefield. From the moment they spawn, chaos ensues as they’re mowed down by rifle fire and grenades. Arguments rage in the chat about who should’ve watched the flanks. Engineers are torn between their love for tank warfare and survival, while recon players face criticism for not doing enough reconnaissance.
The chaos only escalates as players switch classes, trying to find a strategy that works against relentless sniper fire and objective-driven squad leaders. This chaotic gameplay highlights the frantic nature of battles where teamwork sometimes dissolves into disarray. Support players desperately plant barricades, yet still fall prey to snipers, while squad leaders keep pinging objectives like there’s no tomorrow.
Read more at Rock Paper Shotgun
So, what’s your prediction for Shochiku? Will they have what it takes to compete in gaming or is it too difficult as a new entrant? Also, will you try out the new Invincible game? Let me know in the comments section!