Today’s Gaming News Roundup
Arc Raiders players are all about showing love to the Stella Montis hotel with 5-star reviews, and honestly, it’s hilarious. Who knew a cold, suffocating game setting could be so… well, inviting? But that’s not all. We’ve also got Highguard making waves with its surprise showcase, Xbox’s new launch strategy, and some Ubisoft drama that’s too juicy to miss. Let’s check out the details!
‘Please Try to Be Friendly to Other Guests’, Arc Raiders Players Bombard Real-Life Stella Montis Hotel With 5-Star Reviews

Arc Raiders players are flocking to the real-life Stella Montis hotel, famous for its in-game cold, suffocating halls and intense Raider encounters. The hotel, a key location in Arc Raiders, has seen a big uptick in real-world visits, with fans eager to experience its eerie atmosphere firsthand. This surge in tourism highlights the game’s immersive appeal and its ability to blur the lines between digital and physical worlds. For those unfamiliar, Arc Raiders is a shooter known for its challenging environments and gameplay.
Stella Montis, both in-game and in reality, offers a unique experience that hooks players with its rich, atmospheric storytelling. The real hotel, located in a remote, mountainous area, mirrors the game’s setting, adding to its allure. This trend shows how gaming can influence travel and tourism, creating new experiences beyond the screen.
Highguard, The Game Awards’ unexpected final reveal, gets a big showcase on Monday
The creators of Titanfall and Apex Legends are gearing up to reveal their new PVP shooter, Highguard. The launch showcase is set for January 26. Fans are eager to see what Respawn Entertainment has in store. Will Highguard match the success of their previous hits?
Highguard is rumored to blend elements from both Titanfall and Apex Legends, aiming for a fresh but familiar experience. The game is expected to feature new mechanics alongside some fan-favorite weapons from their previous titles. Respawn Entertainment has teased that the showcase will include a first look at gameplay footage.
Frustration Inside Ubisoft: ‘This Is Probably The Most Embarrassed I Have Felt Working Somewhere’
Frustration is boiling over at Ubisoft, with developers voicing concerns reminiscent of past struggles. A Kotaku article reveals internal dissatisfaction, with some employees claiming, “This is probably the most embarrassed I have felt working somewhere.” The issues seem to revolve around repeated management problems and project delays. This isn’t the first time Ubisoft’s internal culture has faced scrutiny.
Employees are comparing current conditions to the tumultuous period of 2020, when the company dealt with harassment allegations. It appears history might be repeating itself, leading to low morale and high turnover. If unresolved, these challenges could affect future game releases and Ubisoft’s reputation in the gaming industry.
No More Room in Hell 2 will add new ways to play in its upcoming 1.0 launch, one of which ‘plays like your favourite classic game modes from the late 2000s’

The popular multiplayer zombie game, “Zombie Splat-Fest,” is introducing a new solo training mode. This update aims to help players sharpen their skills against AI zombies. The addition comes after player feedback highlighted the need for practice opportunities outside of multiplayer chaos. This move could shift the gaming scene for “Zombie Splat-Fest. “
By offering a solo training mode, the developers cater to both new players and veterans looking to refine their strategies. Will this encourage more players to join the undead battle? Only time will tell, but it’s a clear nod to the community’s desires.
What’s Going On With Ubisoft? | The Game Informer Show

It’s been a jam-packed week over on The Game Informer Show. Ubisoft is stirring up the scene with some big roadmap changes, thanks to delays and game cancellations. Alex, Marcus, and Eric look into all that juicy drama in the latter half of their latest episode, trying to figure out how our beloved Far Cry and Assassin’s Creed devs ended up here. Before they get into the Ubisoft saga, Marcus shares his experience with MIO: Memories In Orbit, a new Metroidvania that’s giving Hollow Knight a run for its money in terms of difficulty.
Eric’s been flexing his brain muscles with TR-49, a fresh mystery challenge from Inkle that has players puzzling through a weird machine. The Game Informer Show is your go-to weekly podcast for all things video games, so be sure to join the fun every Friday. You can catch the video version and follow the hosts on social media for more gaming goodness. fellow gamers.
Fable’s evil landlords won’t grow devil horns, as reboot ditches classic character morphing due to a lack of belief in objective arseholery

Playground Games’ Fable reboot, launching this autumn, drops the classic character morphing system. The original Fables let you sprout devil horns or a halo based on your actions. This time, they’ve chosen a regionally-focused reputation system instead. They aim to reflect today’s complex morality in gaming.
Players can expect a world full of humor and charm, staying true to the Fable series’ legacy, while experiencing new stories tied to the distinct regions.
Full story via Rock Paper Shotgun
Will you join the Arc Raiders Madness?
Look, this whole Arc Raiders hotel review saga is wild. Are these 5-star reviews a brilliant bit of viral marketing, or are we witnessing a fandom gone rogue? Does this move make you wanna book a room at Stella Montis just to see if gamers are onto something, or is this just another case of internet hype? Hit the comments to share your thoughts!