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Thoughts on Hazard?

Viewing 6 reply threads
  • Fred
    LEVEL 1

    23 posts

    #26732

    I’m a support main who has no idea how to play doomfist, but hazard feels like a more fun version of doomfist who has a higher skill floor. there’s definitely going to be a ton of tech to explore with him, but seems like a solid addition to the tank roster based on my first few games

  • Ethan Carter
    LEVEL 2

    5 posts

    #26733

    Hazard looks like a wild addition to Overwatch! I love the hybrid style of brawl and dive he brings

  • Mike Johnson
    LEVEL 2

    5 posts

    #26734

    any theories on what comps he’ll work best in?

  • Jessica Lee
    LEVEL 2

    5 posts

    #26735

    I think Mei and Reaper will pair perfectly with him for some brutal brawl comps. Blocking angles and protecting my team sounds awesome. I just hope I can figure out how to use his abilities properly lol.

  • Jessica Lee
    LEVEL 2

    5 posts

    #26736

    Blocking angles and protecting my team sounds awesome. I just hope I can figure out how to use his abilities properly lol.

  • Liam Parker
    LEVEL 1

    5 posts

    #26740

    his leap ability and defensive tools make him sound super fun for controlling fights. I can see him being great in maps like King’s Row where tight spaces and walls are key

  • Rachel Kim
    LEVEL 1

    1 posts

    #26744

    what’s the range on his primary fire like? is it better than doomfist’s?

  • Kevin Adams
    LEVEL 1

    1 posts

    #26749

    it’s about the same. from the overwatch wiki it says doomfist falloff range is 15-30 meters. hazard’s is 15-35.

    Doomfist damage:
    5 , 1.5 (per pellet)
    55 , 16.5 (per shot)

    Hazard damage:
    6.75 – 2.03 per pellet
    67.5 – 20.3 per shot

    hazard has faster fire rate too (1.75 shots/s vs 1.36 shots/s)

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