This is not the AI summary. This is the version with the real Steam numbers, from someone who has personally not finished Elden Ring, Cyberpunk, or about forty other games sitting in his library right now. I have a confession that the data is about to make a lot less embarrassing. I have started maybe a dozen big games in the last three years. I have finished three. For a long time I assumed this made me some kind of failure as a person who runs a gaming site. Then I went and pulled the public completion data for a stack of well-known games, and it turns out I am not the exception. I am the median. The short version We took 19 single-player games with a clearly identifiable “you reached the ending” Steam achievement, and pulled the global percentage of players who earned it. That global percentage is Steam’s own public data: it is the share of everyone who owns the game on Steam who got that achievement. The median game in our set was finished by about 36 percent of players. The other roughly two thirds never reached the credits. And it gets starker the bigger the game gets. For the prestige role-playing games and soulslikes, the games that win awards and eat your whole month, completion drops…