Track your games like you track movies. Try SavePoint free → ×
Track your games like you track movies. Try SavePoint free → ×
Skip to content

Become a Creator

TAG Creator Studio

Write about games.
Keep 60% of the ad revenue.

A small roster of writers, paid monthly, with full ownership of their work. No quotas. No topic assignments. You pick the games, you write the guides, TAG handles ads and payouts. Your bylines stay yours forever.

Request an invite → Invite-only. Every request gets a reply within 48 hrs.
60/40ad rev split (your favor)
0%platform fee on tips
100%byline ownership, forever
💰

60/40 ad rev share

Every guide you publish earns ad revenue. 60% goes to you, 40% keeps the lights on. Paid out monthly via Stripe. Direct deposit, no minimums after your first $10.

🛡️

A human reads everything

Every guide clears a review gate before it ships: plagiarism check, fact check, low-effort AI content blocked at the door. Your work publishes next to work that earned its spot. That's the whole point of a small roster.

🎯

Real creator tools

Built-in guide versioning and restore. Tip jar on every guide (100% to you). Premium guides for paywalled content. Live analytics. Custom creator page with your earnings and guide archive.

How it works

  1. Request an invite: short form, link to something you've written. A Reddit post counts.
  2. We read it: if your writing fits, you're in within 48 hours. If not, you'll hear why.
  3. Pick a game you actually play: no assignments. Studio's drafting tools can help with structure if you want them; plenty of writers skip them.
  4. Human review: plagiarism and fact checks run on submit, then a person reads it. Most guides clear within a day.
  5. Ship and earn: your guide publishes on TAG. Ad revenue accrues daily. Monthly payouts.

Questions you're probably asking

How much can I actually make?

Depends entirely on traffic your guides pull. TAG's ad rates (RPM) run $8 to $25 via Mediavine. A guide pulling 5,000 pageviews a month earns ~$60 to $125 in ad rev. Your 60% is $36 to $75. Guides that hit Google's top spot for their game can earn that in a week. We're not going to pretend this replaces a salary. It's real money for writing you'd probably do anyway.

Why invite-only?

Two reasons. Readers trust TAG when every byline is a real person who plays the game they're writing about, and a small roster is the only way two editors can read everything. Fewer writers means better guides and more attention on every one we publish.

Do I own my guides?

Yes. You hold the byline and can take your work elsewhere whenever you want. Guides live on TAG for SEO and ad revenue as long as they earn; you keep full rights.

Can I use AI tools to write?

For outlines, structure, and research, sure. We built some into Studio. What doesn't clear review is work where a model did the thinking: no firsthand play, padded word counts, invented facts. Your name is on the guide and a human editor will read it like a reader would.

What if my guide isn't approved?

You get structured feedback on why. Most rejections are for word count, missing sources, or factual errors. Fix and resubmit. No strike system, no quotas.

Can I write about any game?

Any commercial title you actually play. No NSFW or games under active legal dispute. If you're unsure, ask when you request your invite.

Not ready to request an invite?

Drop your email and I'll send you one honest walkthrough of how TAG creators pick their first guide. Unsubscribe any time.

One email. No tracking. Reply stop to unsub.

Ready to write?

Request an invite → 2 minutes. Link one thing you've written.